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My Design Experience Path

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Berkeley Moves! Carpooling Program

Type:  Mobile App redesign 

Role: Quantitive Data Analyst + UX/UI Designer

Description: I designed a real-time carpooling platform and a permanent team to solve the pain points of the new carpooling policy bring to both existing users and potential users respectively.

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Game User

Experience Intern

Type: Intern

Role: Game UX Designer

Description: I developed mail system interfaces for an FPS game in collaboration with engineers and graphic designer and delivered visual design specifications and style guides for locking system to document

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Luckin Coffee Membership Redesign

Type:  Mobile App redesign (Academic Project in two)

Role: UX/UI Designer

Description: I redesign the mobile interface of Luckin Coffee with the help of gamification strategy and established a visualized deer membership system and design its interactive process. 

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Prototype VR(a VR prototype pipeline)

Type: Product test workflow improvement 

Role: Product Designer

Description: I developed Figma and Unity plugins as key features of PrototypeVR in collaboration with engineers to optimize existing VR prototype workflow,

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